Instead, it presents a radically simplified version of real-world hacking, in which the player needs to find passwords through brute force and some critical actions can only be achieved via a Unix console. It doesn't present hacking as a 3D shooter in a virtual space, or as part of a wider adventure game, as every other cyberpunk or hacking game has. In the process, Uplink is one of the most innovative games we've seen in years. You buy your software, whether a password cracker or a program to break an Elliptic Curve Cypher, and the skill lies in your strategies for the deployment of these tools. Uplink presents Hollywood hacking in a near-future cyberpunk atmosphere: there are enough things reminiscent of the real world to allow immersion, but Introversion removed the drudgery. It is not a manual for computer crime, nor does it require you to write programs. Please be aware that Uplink will NOT teach you how to conduct real-world hacking. and contact with those desiring your services. The Uplink Corporation provides you with a basic Gateway system through which you connect to the Net, banking services, shops in which to buy new and better hardware, software, and gateways. Logging into the Uplink Corporation Public Access Server, you sign in, take out a loan for 3,000 credits from the Uplink Corporation Bank, and go into business as a hacker. In March of 2010, you decide to embark on a new career.
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